Object Invocation Protocol · protocol specification
What is an object?
What an object is
An object is one thing the build can read or do. A file is an object. A shell command is an object. A text message is an object. A database query is an object. A prompt is an object. A receipt is an object.
Why it matters
If every tool, file, command, and query is an object, the build explains each one the same way: what it is, what input it takes, how to run it, and what proof it leaves behind. A model learns one object contract and reuses it across every object.
Example objects in this build
- NOW — returns the current time. Input: none. Proof: receipt with the timestamp.
- SEND_BY_CHANNEL — sends a text. Input: channel, recipient, message. Proof: receipt with delivery status.
- LOCAL_EXEC — runs a shell command on the Mac. Input: command string. Proof: receipt with stdout and exit status.
- DIR_PATCH — edits a directory row. Input: key and JSON patch. Proof: receipt with the updated row.
Machine shape
Every object has: id, object_type, runner, description, read URL, invoke URL, input_schema, auth, risk, status, ledger_enabled.
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Key evidence
system
system
The OIP operating path is caller to directory object to dispatch runner to invocation ledger to receipt.
sources: oip-s1
system
system
Tap & Go is the copy primitive: one drop carries credential, protocol, tree, search, execute, and receipt instructions without a separate token-map-bundle assembly step.
sources: oip-s2
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